Fun with Items
Darren Shakib Darren Shakib

Fun with Items

Our latest release include a series of changes around items and equipment. The changes include:

1. Shopping. Buying and selling equipment made simple, including the construction of shops.

2. Containers. That backpack, chest, or wagon can now have a list of items it contains.

3. Encumbrance. Shard now calculates your character’s carry capacity and displays their encumbrance level.

4. Managing Quantities. Twelve Daggers are now displayed in one row instead of 12.

5. Mysterious Treasure. The properties and descriptions of items can now be masked until they are identified.

6. Custom Currencies. Silver and Gold aren’t always right in every setting.

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Sound has arrived
Darren Shakib Darren Shakib

Sound has arrived

Gamemasters can now enhance their Shard campaigns with audio without ever leaving the application. Whether you like mood setting background music, voice over descriptions of key locations, or sound effects for traps and spells, Shard has you covered.

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Animated Dice
Darren Shakib Darren Shakib

Animated Dice

Animated dice are here! You can now see your rolls happening in their own customizable Dice Tray.

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Shard Powers Activate
Software Update, New Features Darren Shakib Software Update, New Features Darren Shakib

Shard Powers Activate

Agonizing Blast, Bardic Inspiration, and Sneak Attack

These features and 100s more now have built in automation to making playing the game on Shard easier than ever.

Today, we released a major update to the character sheet, chat, and the die roller. A new block on character consolidates actions, bonus actions, reactions, free actions, and features that modify or enhance other actions. It also incorporates active spell effects and conditions, both of which provide additional options or modify existing ones.

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Let’s Get Chatty!
5E, Software Update Hal Howard 5E, Software Update Hal Howard

Let’s Get Chatty!

Users asked us about building chat into the application a lot over the last year or so. Our response was always, “When we can make it better than using an external chat application, we will…” I’m happy to report we figured that out and today “Chat” is going live.

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