Refresh UI
This is a big UI change with some smaller features/bug fixes.
- There are a large number of big changes and tweaks to the UI. See the blog post for the biggest changes. Blog Post 
- Add support for built in tours on how to use some Shard features. There are some key starting tours, but more will be added over time. 
Features:
- Make gold alternative more flexible. You can now set die and count along with a fixed addition. The pick gold alternative now also allows rolling. 
- Add an option to recover uses during a long/short rest. 
- New modeling feature to allow alternate abilities for skill checks. 
- Add prev/next and select/remove buttons to spell picker. This should make it easier to browse through spells to pick. 
- Replace spells button for classes/subclasses in the feature block areas with a single pick button in the spell section. 
- Ruleset block always shown at top of page. Use dropdown to change rulesets and remove rulesets from campaign block. 
Bug Fixes:
- Make select all correctly count levels. 
- Fix a bug converting prerequisites for custom types. 
- Make consumables with uses, consume the item when uses are finished. 
